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DRAGON 4000 |
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- Fully integrated 128-bit 3Dfx Voodoo Banshee VGA/2D/3D/Video Accelerator
- Ultimate 3D experience with 100 Mpixels/sec and 4 Million Triangles/sec
- AGP 1X with Sideband Addressing
- Optimized for Software DVD Acceleration.
- Integrated Voodoo2 Pixel Unit and Single Texture Unit
- 8/16M SGRAM or 16MB SDRAM Onboard Display Memory.
- Provides a Maximum of 500 Megabytes/second of Bandwidth through AGP Texturing.
- Full VMI (including host port) for Hardware DVD Decoding, Video Capture, and TV Tuner Support.
- Uncompromising 3D Image Quality at Maximum Frame Rates.
- Screen Resolution up to 1600x1200 at 85 Hz with standard 230MHz RAMDAC.
- High Precision 16-bit Floating Point Z-buffer.
- HDTV Resolution of 1920x1600 at 75 Hz with optional 250MHz RAMDAC.
- VESA DDC2B Support.
- High speed memory with duplicate RAS support
- Dual command FIFO for CPU parallelism
- 256-bit internal buffering for maximum memory efficiency
- PC '97 and PC '98 compliant
- All 256 ROPS with tertiary functions
- Hardware polygon generation
- Near theoretical maximum performance in NT benchmarks
- Fully IBM 8514 compliant
- Dual command buffers
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3D FEATURES
- On-chip high speed texture cache unit
- High precision 16-bit floating point Z-buffer
- Tiled memory architecture
- Transparency and chroma-key with color mask
- Alpha blending on source and destination pixels
- Dynamic environment maps
- 24-bit color dithering to native 16-bit RGB
- 16-bit color "expansion" to display near 24-bit quality
- Per-pixel table based fog/ haze effects
- Per-pixel MIP mapping, tri-linear filtering
- Full scene, edge anti-aliasing
- Bump mapping
- Optimized for local memory texturing
- Perspective corrected 3D texture mapping
- Palettized and compressed textures
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2D FEATURES
- 100/125MHz 128-bit GUI accelerator
- Full featured 128-bit BitBlt engine
- Hardware Bresenham line drawing engine
- Hardware polygon generation and fill engine
- Source and destination chroma-keying
- Advanced single cycle block-write
- Full 256 Raster Operations in hardware
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VIDEO FEATURES
- Double or triple buffering of incoming video
- Bob and Weave de-interlacing
- Packed or planar YUV 4:2:2
- Bilinear vertical and horizontal filtering
- Hardware color-space-conversion
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DRIVER SUPPORT
- Microsoft Windows 98
- Microsoft Windows 95
- Microsoft Windows NT4.0
- Glide
- OpenGL
- DirectX 6.0
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